Motion Math Blog

A dialogue between mobile games and learning

by on December 17, 2013

How can we make sense of the learning that occurs when a student experiences a really good learning app? We’re very excited to announce today that the Noyce Foundation and Bill & Melinda Gates Foundation have awarded grants to Motion Math to explore this critical question. We’ll be creating an efficacy platform that connects student […]

Continue reading...

Motion Math: Fractions! and Hungry Fish now live on Android

by on September 10, 2013

“Hey, when will you be on Android?!” We’ve heard that question a thousand times since we started making math games three years ago, so we’re excited to finally have an answer: today! Motion Math: Hungry Fish for Android is on Google Play and the Amazon Appstore – this fun tablet and smartphone game builds addition and subtraction skills, with 18 levels […]

Continue reading...

How does one *make* a question? Inspiration(s) behind Questimate!

by on August 1, 2013

(Note: This post also appeared on the Cooney Center blog.) Our new estimation game Questimate! came out a couple weeks ago. It’s the first game where players make their own questions. Critics dig it so far, and some have asked us how exactly we developed the game. Where did it come from? Here are four […]

Continue reading...

Questimate!…the reviews are in

by on July 30, 2013

Have you played our new estimation game Questimate?!?! (You can download it for free at www.appstore.com/questimate.) It’s the first game ever where players create their own questions, questions about all sorts of diverse comparisons and quantities, for example: (You can read more about the game’s learning goals here.) Try it out and see if you […]

Continue reading...

Masters of Sound: an interview with dSonic

by on July 29, 2013

What should the experience of learning sound like? Years ago games guru Dani Zuniga introduced dSonic to us as “absolutely the best video game sound designers”; after collaborating with them on four games since, we agree! Yet their magical methods remain mysterious. How exactly did they make our new game Questimate! sound so cool? We […]

Continue reading...

A suite-wide sale to celebrate Questimate!

by on July 17, 2013

  To celebrate, we’re having a 50% off sale this week – 50% off the price of games and in-app purchases in our award-winning math game suite: http://www.appstore.com/motionmath Motion Math HD – Fractions! – Bouncing fractions, decimals, percents, and pie charts – kids improved 15% after playing this game for a week! Motion Math: Zoom […]

Continue reading...

How to Review and Rate an App on the App Store

by on July 11, 2013

Love our games? Ratings and reviews on the App Store really help us, and it just takes a minute. Here’s how:      

Continue reading...

Focus on one app with “Guided Access”

by on September 19, 2012

The new iOS 6 was released today, and there’s one new feature that parents and teachers will like in particular: Guided Access. Guided Access allows you to temporarily disable the home button and certain parts of the iPad, iPhone, or iPod touch screen. So you can set up your child with a fun Motion Math […]

Continue reading...

Power to the Preschoolers – making Hungry Guppy

by on August 20, 2012
First Hungry Guppy - a physical toy

Today we’ve launched our new game Motion Math: Hungry Guppy. It’s our first game for 3- to 7-years olds and uses dots to teach numbers and addition. You can read about the game’s learning goals and features here and download it on the App Store. In this post we want to share how we created Hungry Guppy and some of the special design challenges we faced making an app for younger kids.

Continue reading...

Monthly math roundup: Math Teachers at Play 53

by on August 17, 2012

We’re excited to celebrate the availability of Motion Math’s Pro editions with this week’s Math Teachers at Play blog carnival, a monthly round-up of math-related blogs.

Continue reading...