How many giraffes would be as tall as Mt. Everest? How fast is the world’s fastest train? How many jelly beans would fill up a soccer ball? In what year was the cell phone invented? Questimate! (for iPad and iPad mini) has thousands of fascinating questions for you to create, estimate, and share. Fun and […]
The new iOS 6 was released today, and there’s one new feature that parents and teachers will like in particular: Guided Access. Guided Access allows you to temporarily disable the home button and certain parts of the iPad, iPhone, or iPod touch screen. So you can set up your child with a fun Motion Math […]
Today we’ve launched our new game Motion Math: Hungry Guppy. It’s our first game for 3- to 7-years olds and uses dots to teach numbers and addition. You can read about the game’s learning goals and features here and download it on the App Store. In this post we want to share how we created Hungry Guppy and some of the special design challenges we faced making an app for younger kids.
We’ve heard from teachers that they’d prefer to have our games without In-App Purchase so they can use Apple’s Volume Purchase Program, and get the Program’s 50% discount. We’ve also heard from a few reviewers who prefer not to deal with In-App Purchase. So today we’re happy to announce that for back-to-school we’ve released our Pro Suite – pay-to-download, fully-unlocked versions of all our games.
Very exciting news: today GameDesk has published the first experimental research on iPad learning. Professor Michelle Riconscente, an expert in educational technology and assessment at USC, studied 122 5th graders playing our iPad game Motion Math HD.